Armor Class
10
natural armor
Hit Points
40
(1d20)
Speed
STR
15
(+2)
DEX
12
(+1)
CON
5
(-3)
INT
10
(+0)
WIS
5
(-3)
CHA
10
(+0)
Saving Throws
STR +4, DEX +3
Senses
Passive Perception 10
Languages
Common, Sphinx
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Sacrificial knife: 2d4+2
Bonus Actions
Enter the description for how bonus actions work for your monster here.
Description
Follower of an unknown cult
Lair and Lair Actions
Oddly comfortable yet disturbing lair stinking of blood and sweat from sacrifices and hard work.
Comments