Huge Monstrosity, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 102 (12d12 + 24)
Speed 35 ft., climb 35 ft.
STR
14 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
4 (-3)
Skills Perception +5
Damage Resistances Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Poison
Condition Immunities Poisoned
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 14
Languages Abyssal, Hook Horror
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Echolocation. The hook horror can’t use its blindsight while deafened.

Keen Hearing. The hook horror has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Multiattack. The hook horror makes two hook attacks.

Hook. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 3) piercing damage and 3 (1d6) cold damage.

Chilling Shriek (Recharge 5-6). Each creature within 100 feet that can hear the abyssal hook horror must make a DC 14 Con save or take 13 (2d12) cold damage and become paralyzed until the end of their next turn.

Description

Abyssal hook horrors are notoriously successful predators in the freezing caves of the Abyss. Their sharp hooks and claws allow them to scuttle along slippery surfaces without error. They will prowl the caves of the colder layers of the Abyss searching for any creature foolish enough to take shelter therein. When an abyssal hook horror spots its prey, it will unleash a chilling shriek that freezes the creature in place long enough for the hook horror to strike.

Horror of Horrors. Abyssal hook horrors have been warped and changed by the fiendish powers of the Abyss, granting them fierce strength and aggression. They are considerably larger than normal hook horrors, and will even hunt other, smaller hook horrors upon contact.

Blood War Instruments. While the origin of abyssal hook horrors is unknown, their use is abundantly clear. The unending waves of the demon horde will often utilize these creatures as shock troops against the devils in the Blood War. Their hooks are used for both scaling fortifications and decimating troops in one swift assault. Their size also allows them to carry a dozen smaller demons over the walls, often strapped to the abyssal hook horror’s carapace with straps and rope.

Habitat: Underdark

EchoVG

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