Arcane Propulsion Armor. Belphomet adds 5 ft. to his walking speed, uses a d8 of Force Damage for his unarmed attacks, which can be launched as a thrown weapon with a range of 20 ft. (60 with disadvantage). His armor cannot be removed against his will, and it replaces any missing limbs.
Armor of Magical Strength (6 Charges). When Belphomet must make a Strength Check or Saving Throw, he can expend a charge to add his INT Modifier to the roll. He can also expend a charge to avoid being knocked prone.
Enhanced Defense. Belphomet adds +2 to his AC.
Defensive Sheen. Belphomet adds +1 to his AC and Saving Throws.
Enhanced Weaponry. Belphomet adds +2 to his attack rolls and damage rolls.
Awareness Algorithm. Belphomet has advantage on initiative checks and cannot be surprised.
Learning Pattern. Whenever Belphomet hits a creature with any attack, he makes an INT (Investigation) Check contested by their CHA (Deception) Check. On a failure, he gains insight into their movements, causing him to deal an extra damage dice on subsequent hits during this round (this effect can stack).
Ionized Barrier (50/50). At the start of each of his turns, Belphomet recharges his personal shield, serving as additional HP to break through before properly damaging him. While this barrier is up, he also gains +2 to his AC.
Soul of Artifice. Belphomet adds +6 to his Saving Throws, +1 for each Artificer Infusion he has active. Additionally, if he would die, he can forego one of his Infusions to immediately be brought back to 1 HP.
Photon Flare. After a creature is struck by Belphomet's Plasma Cannon, until the start of his next turn, it has disadvantage on attack rolls against him, and his Plasma Cannon attacks have advantage against that target.
Fracturing Mind. Belphomet can hold concentration on any number of spells, but suffers a -2 penalty to his concentration Saving Throws for each one beyond the first. If he fails a concentration Saving Throw, he loses all concentration-based spells.
Spellcasting. Belphomet is a 5th-level spellcaster. His spellcasting ability is INT (spell save DC 20, +12 to hit with spell attacks). Belphomet has the following Artificer spells prepared:
Cantrips (at will): Lightning Lure, Shocking Grasp, Thorn Whip, Mending.
1st level (at will): Magic Missile, Thunderwave, Alarm, Detect Magic, Identify.
2nd level (at will): Mirror Image, Shatter, Arcane Lock, Levitate, Kinetic Jaunt, Vortex Warp.
3rd level (3 slots): Hypnotic Pattern, Lightning Bolt, Dispel Magic, Fly, Haste, Intellect Fortress.
4th level (3 slots): Fire Shield, Greater Invisibility, Arcane Eye, Faithful Hound, Summon Construct.
5th level (3 slots): Passwall, Wall of Force.
Mechanical Violence. Belphomet can make four Augmented Arm or Plasma Cannon attacks. Alternatively, he can forfeit two attacks in exchange for casting a Cantrip.
Augmented Arm. Melee Weapon Attack: +14 to hit, reach 20/60 ft., 1 target. Hit: 13 (1d8 + 8) Force Damage.
Plasma Cannon. Ranged Weapon Attack: +14 to hit, range 60/180 ft., 1 target. Hit: 12 (1d6 + 8) Radiant Damage.
Secondary Field (6/LR). As a Bonus Action, Belphomet can gain 20 temporary HP.
Graviturgical Draw (6/LR). If a creature ends its turn within 30 ft. of Belphomet, he can magically force them to move up to 25 ft. closer to you in an unoccupied space if they fail a STR Saving Throw. If they end within attacking range of his Augmented Arm after being pulled, he can also make an attack as apart of this reaction.
Flash of Arrogance (6/LR). Whenever Belphomet makes an Ability Check or Saving Throw, he can add +6 to it.
Belphomet is a legendary creature, and has 3 Legendary Actions. He can expend them in some of the following ways, and regains them at the start of each of his turns.
Metal Malice. Belphomet makes an Augmented Arm or Plasma Cannon attack.
Masterful Technology (Costs 2 Actions). Belphomet casts a 3rd-level or lower spell.
Adaptive Shielding (Costs 2 Actions). Until the start of his next turn, Belphomet gains resistance to a damage type of his choice.
Emergency Shielding (Costs 3 Actions). Belphomet immediately recharges his Ionized Barrier.
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