Medium Humanoid, Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 121 (22d8 + 22)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
17 (+3)
Saving Throws CON +5, CHA +7
Skills Deception +7, Persuasion +7
Damage Resistances Psychic
Condition Immunities Charmed, Frightened
Senses Passive Perception 11
Languages Telepathy 30 ft any four languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Empowered Spell (3/day). The sorcerer may reroll a number of damage dice up to their Charisma modifier (minimum of one) and must use the new rolls.

Heightened Spell (2/day). When the sorcerer casts a spell that forces a creature to make a saving throw to resist its effects, the sorcerer can give one target of the spell disadvantage of its first saving throw made against the spell.

Actions

Multiattack. The sorcerer makes two Arcane Bolt attacks.

Arcane Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 22 (4d10) psychic damage.

Spellcasting. The sorcerer casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):

At will: friends, mage hand, mind sliver, prestidigitation

2/day each: detect thoughts, dissonant whispers, mage armor, tasha's mind whip

1/day: telekinesis

Bonus Actions

Telepathic Speech. The sorcerer forms a telepathic bond with a humanoid creature it can see within 30 feet. The sorcerer and the targeted creature can speak telepathically with each other within 3 miles. To understand each other, the sorcerer and targeted creature must speak mentally in a language the other knows. The telepathic connection lasts for 9 minutes. It ends early if the sorcerer is incapacitated or dies or if the sorcerer uses this ability to form a connection with a different creature.

Description

Aberrant sorcerers wield psychic abilities that can cause great terror or inspire hope. They may consort with entities from the Far Realm and Astral Plane alike.


Sorcerers

Sorcerers wield arcane magic conferred to them upon birth, a traumatic event in life, or by some other unknown means. Whatever the source of their powers, it chose them whether they wanted it or not.

Habitat: Urban

RedPup91

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