Tiny Monstrosity, Chaotic Evil
Armor Class 12 natural armour
Hit Points 4 (1d8)
Speed 40 ft.
STR
5 (-3)
DEX
15 (+2)
CON
10 (+0)
INT
9 (-1)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +4
Skills Acrobatics +2, Athletics +2
Senses Darkvision, Passive Perception 16
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Triple the eyes. The cat has advantage on wisdom (perception checks)

 

Actions

Multiattack- the catberus makes three bite attacks

Bite.Melee weapon attack: +13to hit, reach 2 ft., 1 target. Hit:  1 [piercing] damage. 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Catberus is a normal household cat, except it has three heads.

It is often found in manors of evil people as a pet.

It is annoyng, because it knocks stuff over and meows all the time.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

An_angry_tiefling

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