Medium Elemental, Lawful Neutral
Armor Class 16
Hit Points 128 (8d12)
Speed
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)
Senses Passive Perception 16
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

absorb water. aqua absorbs water increasing her damage by  1d12 per gallon of water up to a maximum of 6d12.

 

Actions

fluid form. increase ac by 4 , gain resistance to bludgeoning slashing and piercing 

water steel gauntlet. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: # (1d12 + 8) [damage type] damage. 

water bolt. RangedWeapon Attack: 8 to hit, range 60/90ft., 6 target. Hit:  (1d8 + 8) [damage type] damage. 

whirl pool. summon a whirlpool at any point within 40 ft everyone within the 30 ft diameter has to make a strength check or take 2d12 + 8 and have there movement reduced to zero 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

dnarkmoonslayer

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