Medium Beast, Unaligned
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft., Swim 40 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Damage Resistances Cold
Senses Blindsight 60ft (whilst underwater), Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Hold Breath. The seal can hold its breath for 30 minutes.

Keen Smell. The seal has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. 

Description

The seals native to the Sea of Moving Ice often beach themselves on ice floes and rocky shores. They are acclimated to the cold weather and feed primarily on small fish, squid, and clams. Seal pups have yellowish-white fur, which turns silvery gray as they enter adulthood.

Habitat: ArcticCoastalUnderwater

KieranBang

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