Large Monstrosity, Any Chaotic Alignment
Armor Class 10 random
Hit Points 30 (5d10 + 2)
Speed 15 ft., Climb 20 ft.
STR
20 (+5)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
1 (-5)
Damage Immunities Bludgeoning
Senses Darkvision 30ft, Passive Perception 15
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

forever changing. carrion's body is always changing and moving to evade blows or harm foes as such it cannot be flanked and it's ac swaps to the foe it harmed last round

Chaotic attacks. carrion can't hit the same foe twice in the same round

Actions

tenacle lash. Melee Weapon Attack: +4 to hit, reach 10 ft., 2 targets. Hit: 5 (2d6 + 1) [slashing] damage. 

Bites. melee weapon Attack: +2 to hit, reach 5 ft., 2 targets. Hit: 5 (2d6 + 1) [pericing] damage.

Description

this thing body and eyes always seems to be on the move, be it hunting,sleeping or attacking it's orgins are unkown but people think it was made by a insane hermint who worshiped orcus

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2022 10:11:54 PM
2
1
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Coming Soon
9/5/2022 12:27:28 AM
2
1
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Coming Soon

Monster Tags: undead

orcus_lord_of_undeath

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