Armor Class
10
random
Hit Points
30
(5d10 + 2)
Speed
15 ft., Climb 20 ft.
STR
20
(+5)
DEX
15
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
1
(-5)
Damage Immunities
Bludgeoning
Condition Immunities
Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Darkvision 30ft, Passive Perception 15
Languages
--
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
forever changing. carrion's body is always changing and moving to evade blows or harm foes as such it cannot be flanked and it's ac swaps to the foe it harmed last round
Chaotic attacks. carrion can't hit the same foe twice in the same round
Actions
tenacle lash. Melee Weapon Attack: +4 to hit, reach 10 ft., 2 targets. Hit: 5 (2d6 + 1) [slashing] damage.
Bites. melee weapon Attack: +2 to hit, reach 5 ft., 2 targets. Hit: 5 (2d6 + 1) [pericing] damage.
Description
this thing body and eyes always seems to be on the move, be it hunting,sleeping or attacking it's orgins are unkown but people think it was made by a insane hermint who worshiped orcus
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/4/2022 10:11:54 PM
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2
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1
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Coming Soon
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9/5/2022 12:27:28 AM
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2
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1
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Coming Soon
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