Armor Class
8
Hit Points
45
(6d10 + 12)
Speed
0 ft.
STR
15
(+2)
DEX
6
(-2)
CON
14
(+2)
INT
2
(-4)
WIS
6
(-2)
CHA
1
(-5)
Damage Resistances
Acid
Damage Immunities
Lightning, Slashing
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Adhesive. The jelly is extensively adhesive, and any creature that steps within 5ft. of the jelly is stuck, and their speed is reduced to 0ft.
Actions
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Reactions
Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.
Description
An ochre jelly is a orange ooze that is usually created and sustained as dungeon traps.
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