Armor Class
14
(armor scraps)
Hit Points
22
(3d8 + 6)
Speed
30 ft.
STR
11
(+0)
DEX
15
(+2)
CON
16
(+3)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 11
Languages
Understands all languages it knew in life but can only make warbling noises
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Menacing Rattle. The bone man rattles its bones menacingly, and loudly. Targets in a 60 ft. radius around the bone man must succeed on a DC 12 Wisdom saving throw or become frightened until the end of the bone man's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to every bone man's rattling for the next 24 hours.
Actions
Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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Posted Aug 15, 2026This is not the real bone man :(