Large Undead, Lawful Evil
Armor Class 13 (natural armor)
Hit Points 129 (9d10 + 39)
Speed 40 ft.
STR
20 (+5)
DEX
13 (+1)
CON
17 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +7, CON +5
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands Abyssal but can't speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Boneforged Body. Boneforged skeletons take the maximum result for all of their hit die and have +2 Strength, Constitution, and Dexterity. Additionally, they enjoy proficiency in Strength and Constitution saving throws.

Undead Thrall (Lv 12). This undead thrall was made by a 12th level necromancer, giving it +12 hit points and +4 to its weapon damage.

Actions

Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (2d12 + 9) slashing damage.

Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (2d8 + 9) piercing damage.

Habitat: Underdark

Scaarion

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