Tiny Swarm of Medium undead, Unaligned
Armor Class 7 Natural armour
Hit Points 20 (5d8 + 5)
Speed 30 ft., Climb 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
16 (+3)
INT
17 (+3)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws CON +5, INT +5
Skills Stealth +20
Damage Vulnerabilities Fire
Damage Resistances Cold
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 10
Languages Draconic
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 1 ft., 1 target. Hit: 13 (2d8 + 3) Piercing damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Kobold pack that has grown plays dead and attacks unwary travellers.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Kobold

Habitat: ForestMountainSwamp

jtomkins957

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