Huge Fiend (Demon), Chaotic Evil
Armor Class 22 Neutral armor
Hit Points 495 (30d12 + 300)
Speed 40 ft., Burrow 40 ft.
STR
28 (+9)
DEX
14 (+2)
CON
30 (+10)
INT
17 (+3)
WIS
24 (+7)
CHA
19 (+4)
Saving Throws DEX +10, INT +11, CHA +12
Skills Arcana +11, Insight +15, Intimidation +12
Damage Resistances Acid, Cold, Lightning
Damage Immunities Fire, Poison, Thunder; Bludgeoning, Piercing, and Slashing that is Nonmagical
Condition Immunities Deafened, Petrified, Poisoned
Senses Tremorsense 120ft, Truesight 60ft, Passive Perception 17
Languages All, Telepathy 120ft
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Traits

Legendary resistance (3/day) if alsikaya fails a saving throw she can choose to succeed instead

magic resistance alsikaya has advantage on saving throws again spells that other magical effects

magic weapon’s alsikaya’s weapon attack’s are magical 

molten core fire damage dealt by alsikaya ignores resistance to fire damage but not immunity

Actions

Multiattack alsikaya uses sulfurous screech if available she then makes three attacks one with her bite and two with her stony claws alternatively she makes three Magma spit attacks

stony claw melee weapon attack +17 to hit reach 10ft one target hit 25 (3d10+9) force damage on the target must succeed on a DC 23 Constitution saving throw what speed is halved until the start of its next turn if alsikaya score of the critical health and the target fails the saving throw The target is petrified

bite melee weapon attack +17 to hit reach 5ft one target hit 28 (3d12+9) force damage plus 21 (6d6) fire damage 

magma spit ranged weapon attack +10 to hit range 100/400ft one target hit 20 (4d8+2) fire damage each creature within 10ft of the target must succeed on a DC 23 dexterity saving throw or take 10 (3d6) fire damage 

sulfurous screech (recharge 5-6) alsikaya loudly exhales brimstone in a 60ft cone each creature in that area must succeed on a DC 23 Constitution saving throw or take 21 (6d6) acid damage and 21 (6d6) Thunder damage on the failed  save or half as much damage on the successful one 

Legendary Actions

Alsikaya can take 3 legendary actions choosing from the options below only one legendary action option can be used it a time and only at the end of another creatures turn alsikaya regains spent legendary actions at the start of her turn 

cinder cone alsikaya causes one of her volcano pustules to burst each creature in a 15ft cone originating from her must succeed on a DC 23 dexterity saving throw taking 21 (6d6) fire damage on a failed save or Half is much on a successful one

bite (costs 2 actions) alsikaya makes a bite attack 

maddening presence (costs 3 actions) a creature alsikaya can see within 120ft of her and aware of her must succeed On a DC 20 wisdom saving throw or be affected with short term madness if a creature already has short term madness Thay instead are affected by long-term madness of the creature already has long-term madness they are affected with an additional form of short term madness

Description

Small volcano’s form erupt and subside on the skin of this huge demon surrounding it with the stench of sulfur and leaving ash in its wake 

Eruptive temper alsikaya the screeching lord of volcano’s is a violent and cruel demon standing 20ft tall with enormous claws ashen skin and eyes like burning embers this gigantic demon lord‘s temper is legendary just like a volcano you never know when she might irrupt in rage 

volcanic lord alsikaya rules over a fiery  layer of the abyss called Urgennos a dark and twisted layer with horrible volcanic activity ash wastes and lava seas make up this horrible layer ancient ruins or scattered across the twisted landscape demons of all kinds Wander the wastes other fiery creatures such as flame dragons ash drakes giant fire crabs abyssal pit. Scorpions azers and all kinds of other twisted monsters populated this deathly landscape battles across the landscaper are Very common but alsikaya herself Lairs in the charred palace of cinder hold a dark fortress atop a gigantic volcano in the heart of the layer whare alsikaya and her demonic Hordes lair 

Lair and Lair Actions

Alsikaya’s lair is in the huge frequently blackened palace of cinder hold huge turrets and heavy walls make up her charred palace the palace sits atop a gigantic volcano in the heart of her volcanic layer dark twisted tunnels wind through the volcano and stretch for miles underground A gigantic lava pool at the heart of the volcano is where alsikaya rules with an explosive temper

Lair Actions

On initiative count 20 (losing initiative ties), alsikaya  takes a lair action to cause one of the following effects; alsikaya can’t use the same effect two rounds in a row:

  • A spray of lava and rocks erupts from a point on the ground alsikaya can see within 120ft of her each creature within 10ft of that point must succeed on a DC 20 dexterity saving throw or take 17 (5d6) bludgeoning damage and 17 (5d6) fire damage if the point is directly under a creature and the creature fails the saving throw it is pushed 15ft away from the eruption and knocked prone 
  • Choking sulfur forms a cloud in a 20ft radius sphere centered around a point aliskaya can see within 120ft of her the cloud spreads around corners and lasts until initiative count 20 on the next round each creature that enters or starts its turn in the cloud must succeed on a DC 20 constitution saving throw or take 28 (8d6) poison damage and is poisoned until the end of its next turn on the success The creature takes half damage and isn’t poisoned
  • alsikaya chooses a stone surface she can see within 120ft of her and causes a shrieking likeness of her face to grow from it each creature within 30ft of the image they can hear the screeching it emits must succeed on a DC 20 wisdom Saving Throw or be affected by short term madness

regional effects 

The region containing alsikaya’s lair is warped by her presence, which creates one or more of the following effects:

  • Volcanic vents within 1 mile of the lair spew burning ash and toxic fumes into the environment
  • Food consumed within 3 miles of alsikaya’s lair taste of char and ash food stuffs within 1 mile of the lair become inedible chunks of Coal after 1d4 days of exposure to the environment
  • Mocking screeches and laughter echo to be the minds of non fiend’s within 1 mile of the lair any creature that isn’t a fiend that takes a short or long rest in this radius must succeed on a DC 15 constitution saving throw or doesn’t regain expanded class features during that rest

If alsikaya dies, these effects fade over the course of 1D10 days.

Monster Tags: Demon Lord

Habitat: Mountain

Larktheflamegnome

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