darkess and power. the great evils attacks are magical and ignore resistinces and imunities to there damage
mind control 3/day. the great evil forces a target to make a dc25 wisdom saving throw, on a failiure, the target is charmed, when charmed in this way the target does anything the great evil commands and can be released by a greater restoration or similer magic on a succses the target takes 10d12+20 phsycic damage.
multiattack. a'arothok makes three attacks
claws. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 22 (5d10 + 10) slashing + 22 (10 d6 +10) necrotic damage.
laser. RangedWeapon Attack: +13 to hit, range 100/500 ft., 7ft line Hit: 44 (11d10 + 15) necrotic damage.
claw deflect. the great evils instincts will allow it to deflect any non magical attack.
a'arothok can make an attack at the end of an enemys turn, the attack does damage to all other enemys within 10 ft.
claws (Costs 1 Action). a'arothok makes a claw attack
Description
this solar had been sent to investigate a presense he had sensed some time ago the creature he found realeased such a scent of evil the solar was actually afraid."you will die." said the creature. the solar snarled. suddenly the creature flung his claws at the solar hitting home with a deadly slash hurting the solar badly. the solar resisted swinging his sword masterfully hitting twice yet not hurting it badly. the creature aimed its claws at the solar an hit badly the creature then aimed its fiery laser breath at him and missed but this was to distract him from the claws. it hurt him so badly he realised he would not win. "i am no match for you but i will use the power of my life force to imprison you." and that is what he did.
my inspiration was so that in my quest the players come across the prison and accidentilly started fighting him. also the vorpal sword vulnerability was so there could be like, a powerful artifact that could kill him.
this is a very good idea, but could you work on spelling and periods plz?