Colossus Engineering. The Colossus takes no class features, item abilities, or spell buffs from the Aeronaut and does not benefit from any infusions until 15th level, though the Aeronaut dictates the Colossus' HP, PB, and Mental Stats. The Colossus can benefit from healing spells as it directly heals the Aeronaut. The Colossus itself can be affected by spells from other sources, such as allies, enemies, or traps.
The Colossus can manipulate objects as normal but cannot wield weapons or shields. It also has access to all the standard Actions, Bonus Actions, and Reactions of any creature.
Kenshi's Finesse (9th level). When the Kenshi form is summoned, increase DEX to 20 and reduce STR to 12. Kenshi has proficiency in Stealth and DEX Saves. Kenshi loses 30 max HP and has 35 speed.
Additionally, Kenshi's unarmed strikes use DEX instead of STR.
Silent Cleave. Melee Weapon Attack: +DEX to hit, reach 5 ft., 1 target. Hit: (2d6 + DEX) [slashing] damage.
Fade Slash (9th level). Melee Weapon Attack: +DEX to hit, reach 5 ft., 1 target. Hit: (2d6 + DEX) [slashing] damage.
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