Colossus Engineering. The Colossus takes no class features, item abilities, or spell buffs from the Aeronaut and does not benefit from any infusions until 15th level, though the Aeronaut dictates the Colossus' HP, PB, and Mental Stats. The Colossus can benefit from healing spells as it directly heals the Aeronaut. The Colossus itself can be affected by spells from other sources, such as allies, enemies, or traps.
The Colossus can manipulate objects as normal but cannot wield weapons or shields. It also has access to all the standard Actions, Bonus Actions, and Reactions of any creature.
Ogre's Brawn (9th level). When the Ogre is summoned, increase STR to 20 and reduce DEX to 6. Ogre has proficiency in Athletics and STR Saves. Ogre gains 30 max HP and has 20 speed.
Meaty Metal Hands. Melee Weapon Attack: +STR to hit, reach 5 ft., 1 target. Hit: (1d12 + STR) [bludgeoning] damage.
Imposing Presence. (9th level). When a creature within 5 ft. of the Colossus takes damage, the Colossus can interpose itself in between the target and the source of damage and take the hit for the creature. When using this reaction, the Colossus is considered the target of the damage, even if they are already considered a target (i.e. Fireball). The target takes the damage on top of any damage it would take normally.
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