Large Construct, Unaligned
Armor Class 16 Natural Armor
Hit Points 1 (1d8)
Speed 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CON +5
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages understands and speaks languages the Artificer speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Colossus Engineering. The Colossus takes no class features, item abilities, or spell buffs from the Aeronaut and does not benefit from any infusions until 15th level, though the Aeronaut dictates the Colossus' HP, PB, and Mental Stats. The Colossus can benefit from healing spells as it directly heals the Aeronaut. The Colossus itself can be affected by spells from other sources, such as allies, enemies, or traps.

The Colossus can manipulate objects as normal but cannot wield weapons or shields. It also has access to all the standard Actions, Bonus Actions, and Reactions of any creature.

Sovereign's Esteem (9th level). When the Sovereign is summoned, change STR, DEX, and CON to 18. Sovereign has proficiency in Acrobatics and expertise in Perception.

Actions

Kneel Before Me! Melee Weapon Attack: +STR to hit, reach 5 ft., 1 target. Hit: (2d6 + STR) [bludgeoning] damage.

Target is forced to make a STR saving throw or take additional damage equal to STR + PB bonus and is either pushed 15 ft. away or knocked prone. (Recharge 1 round or 4-6 on 1d6.)
Reactions

Radiant Sovereignty (5th level). The Colossus gives advantage or disadvantage to one attack roll that it can see within 5 ft. of it, including itself. (Recharge 1 round)

Previous Versions

Name Date Modified Views Adds Version Actions
9/7/2022 4:30:15 AM
2
1
--
Coming Soon
9/7/2022 9:32:33 AM
1
1
--
Coming Soon

Monster Tags: construct

meownntown