Large Undead, Lawful Evil
Armor Class 16 (natural armor)
Hit Points 65 (8d10 + 18)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
14 (+2)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +6, INT +4
Damage Vulnerabilities Acid, Fire, Necrotic
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage from Spells
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands common but can't speak it.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Rush. If the Chort moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 dexterity saving throw or be pushed up to 15 feet away and knocked prone.

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 2) slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
9/7/2022 2:44:04 PM
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1.0
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Habitat: GrasslandUnderdark

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