Medium Humanoid
Armor Class 16 Leather
Hit Points 34 (4d12 + 5)
Speed
STR
13 (+1)
DEX
17 (+3)
CON
10 (+0)
INT
13 (+1)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws DEX +5, CHA +4
Senses Passive Perception 16
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Multi-Attack: makes a ranged attack with both pistols

Semiautomatic Pistol x 2: 2d4 + 5

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

tjlittle97

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