Medium Humanoid (Elf), Chaotic Good
Armor Class 10
Hit Points 32 (5d8 + 5)
Speed 35 ft.
STR
10 (+0)
DEX
11 (+0)
CON
8 (-1)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws WIS +4
Skills Intimidation +2, Perception +4
Senses Darkvision 60 feet, Passive Perception 14
Languages Common, Elvish
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

This thug can cast the following druid spells with its wisdom modifier.Shillelagh, longstrider, pass without trace

Mask of the Wild.  The thug can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Fey Ancestry. Advantage against saving throws against being charmed. Trance instead of sleep. Cannot be put to sleep by magic.

Actions

Multiattack. The thug makes two melee attacks.

Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) magical bludgeoning damage.

 

Description

Thugs are usually people with very few scruples. Some thugs however are thugs by nessecity. This thug is an elf that had been a slave, and chose travelling the roads rather than work for others. 

He has long, curled, brown hair and golden eyes. He has rough copper skin. He stands 185cm (6'0") tall and has an anemic build. He has a sharp, very beautiful face.

He has an unfinished tattoo of an inspirational quote about freedom on his back and a badly done tattoo of a shortsword on his right hand. He tries to keep these hidden.

Monster Tags: NPC

Habitat: ForestUrban

Rangerofthe7

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