Deathless Nature. Vunk doesn't need to breathe.
Spider Climb. Vunk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Hunter's Sense. Vunk has advantage on Wisdom (Survival) checks to track fey, fiends, or undead.
Crimson Rite. As a bonus action, Vrar can activate a crimson rite on one weapon they're holding. The effect of the rite lasts until they finish a short or long rest. When they activate a rite, they take 1d4 necrotic damage. This damage can’t be reduced in any way.
While the rite is in effect, attacks they make with this weapon are magical, and deal 1d4 extra fire or radiant damage (included in the attack). A weapon can hold only one active rite at a time. Other creatures can’t gain the benefit of their rite.
Multiattack. Vunk makes two attacks.
Moon-Touched Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) slashing damage, plus 2 (1d4) fire or radiant damage if their crimson rite is active
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Previous Versions
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4/17/2022 8:42:09 AM
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5/27/2022 8:34:08 PM
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9/9/2022 2:25:52 AM
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9/9/2022 2:32:21 AM
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