Armor Class
16
(natural armor)
Hit Points
44
(8d8 + 4)
Speed
0 ft., Swim 40 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
10
(+0)
CHA
18
(+4)
Skills
Perception +2
Senses
Blindsight 30 ft., Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Amphibious. Blåhaj can breathe air and water.
Actions
Gloomp. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Big and safe to have by your side if you want to discover the world below the surface of the ocean. The blue shark can swim very far, dive really deep and hear noises from almost 250 metres away.
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