Medium Humanoid (Any Race), Lawful Evil
Armor Class 13 (leather armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
14 (+2)
WIS
13 (+1)
CHA
9 (-1)
Skills Deception +4, Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dark Devotion. Cedric has advantage on saving throws against being charmed or frightened.

Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy, levitate

1st level (4 slots): command, inflict wounds, shield of faith

2nd level (3 slots): hold person, spiritual weapon

Actions

Multiattack. The fanatic makes two melee attacks.

Glasswork Greatsword. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 6 (1d8 + 3) magical piercing damage.

Legendary Actions

Spirit Control: Take an additional Bonus Action on your turn to hit them with your Spirit Weapon.

Shatter Realm: Any glass that Marianne can see within range, or has seen within the past 5 minutes (so long as it hasn't moved) shatters in the direction of Marianne's choice.

Description

Cedric is the leader of the Armless Brotherhood, and is a volatile and powerful mind. He typically uses his sword to attack and will only resort to spells as a needed resort.

Monster Tags: NPC

Habitat: Urban

HomelessSoldier

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