Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): friends, mind sliver, thaumaturgy

1st level (3 slots): cause fear, charm person, hex

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

The Investigator's Journal depicts a vagrant who lives on the outskirts of the city, Cackle Dan. The journal describes him as moody and even dangerous. His mood changes drastically depending on the time of day.

In actuality, Cackle Dan has been made into a thrall for the revealing eye. He has a gaping scar on the back of his neck that he hides with a heavy scarf, even in the hot summer.

Cackle Dan visits the island regularly and can easily be tailed. He also has a map to Moontower Isle that he keeps in his thatch house.

Monster Tags: NPC

Habitat: Urban

GentryPerry

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