Medium Plant, Chaotic Neutral
Armor Class 17 Natural Armour
Hit Points 55 (6d8 + 7)
Speed 1 ft.
STR
16 (+3)
DEX
7 (-2)
CON
13 (+1)
INT
10 (+0)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws STR +7, WIS +6
Skills Animal Handling +18, Nature +18
Damage Vulnerabilities Fire, Lightning
Damage Immunities Acid
Senses Darkvision, Tremorsense, Truesight, Passive Perception 15
Languages All Understands and can read all languages but can't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Leafy Camouflage. While stationary, the Aabagrab is indistinguishable from a normal bush.

Actions

Thorn Whip. Melee Weapon Attack: +3 to hit, reach 20 ft., 1 target. Hit: 12 (4d6) piercing damage. 

Pumpkin Launch. Ranged Weapon Attack: +4 to hit, range 30/60 ft., 1 target. Hit: 27 (5d10 + 2) bludgeoning damage.

 

Reactions

Leaf Shield. If a creature attempting to attack the Aabagrab rolls under a 5 on their attack roll, the Aabagrab can use leaf shield. A shield of purple-blue leaves appear and work exactly the same as the spell Ander's Deflective Summoner if the attack was from a spell and if the attack was from a melee weapon then the weapon starts disintegrating. The weapon will be fully disintegrated after 1d6 turns.

Description

The Aabagrab appears to be a normal bush, but upon close inspection you may see a pair of eyes peering out of it. Only found on remote islands and isolated mountain peaks, Aabagrabs are incredibly shy.

Previous Versions

Name Date Modified Views Adds Version Actions
9/10/2022 8:52:56 PM
6
3
1
Coming Soon

Monster Tags: plant

Habitat: ArcticDesertHillMountainSwamp

AnderThompsonZoogly

Comments

Posts Quoted:
Reply
Clear All Quotes