Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 16
Hit Points 58 (6d10)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Skills Deception +7, Intimidation +7, Stealth +6
Condition Immunities Frightened
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Goblin
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Close to home. At any time you can suck the life out of a Friendly creature take 10 hit points of that Creature if it gets knocked unconscious add an extra 5 

Actions

Longsword . Melee Weapon Attack: +3 1d8 +1

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Close to home. At any time you can suck the life out of a Friendly creature take 10 hit points of that Creature if it gets knocked unconscious add an extra 5 

Opportunity Attack.

Qhylios Blaring touch. You can touch a creature within 5 feet of you on a fail of a 15 DC wisdom saving throw the creature is frightened on a save the creature has no effect

Description

Corrupt Adult Goblins are More like humans, More tall and slim then a goblin and less understanding

Previous Versions

Name Date Modified Views Adds Version Actions
9/11/2022 3:48:15 PM
3
2
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Coming Soon

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Terxzi

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