Armor Class
12
plate
Hit Points
32
(3d8 + 9)
Speed
20 ft.
STR
18
(+4)
DEX
6
(-2)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
3
(-4)
Saving Throws
WIS +6
Damage Immunities
Cold, Fire, Poison
Condition Immunities
Incapacitated, Poisoned
Senses
Darkvision 60 ft., Passive Perception 18
Languages
understands the languages it knew in life but can't speak
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Traits
Last Breath. When a Zombie Lord is reduced to 0 HP, it will summon a D6 roll of Zombies.
Actions
Summon Minions. The Lord summons the number of Zombies on a D6 roll.
Deadly Scythe. If Players get within 5 feet of the Lord, they will attack with a Scythe. 3D4 piercing damage to all players within 5 feet.
Description
Zombie Lords are the bodies of passed away Evil Wizards and Rulers. Although they are clothed in what they were buried with, they are known to sport red eyes and thin, whippy fingers, calling on their deceased subjects to protect them at all costs.







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