Large Beast, Unaligned
Armor Class 15 Natural
Hit Points 66 (12d10 + 72)
Speed 60 ft., Climb 40 ft., Swim 40 ft.
STR
22 (+6)
DEX
16 (+3)
CON
22 (+6)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +9, CON +9
Skills Perception +3
Damage Resistances Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft, Passive Perception 12
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance. The war bear has advantage on Saving throws against spells and other magical effects.

Rampage. When the war bear reduces a creature to 0 hit points with a melee attack on its turn, the war bear can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack. The bear can make three attacks: one with its bite and two with its claws 

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 6) piercing damage. 

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 6) slashing damage.

Roar of Might . RangedWeapon Attack: +8 to hit, range 30 ft., five targets. Hit: 20 (3d8 + 6) psychic damage.

Reactions

Magic Fur. The war bear can use its reaction to become resistant to a damage type of its choice until the start of its next turn. If it is already resistant to the damage type it instead gains immunity to that damage type. 

Description

A bear that has soaked in a magic environment for a period of time that has gained some benefits its fur has gained special properties due to the magic. It has grown in size and abilities.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2022 2:59:40 AM
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Habitat: Forest

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