Medium Humanoid (Any Race), Any Alignment
Armor Class 19 (splint, shield)
Hit Points 90 (12d8 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws WIS +4, CHA +5
Senses Passive Perception 14
Languages Any two
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Bravery. The cavalier has advantage on saving throws against being frightened.

Light's Fury. The cavalier deals an extra 9 (2d8) radiant damage when it hits with a weapon attack. (Included in attacks.)

Skilled Rider. While mounted, the cavalier may force an attack targeted at their mount to target them instead.

Spellcasting. The cavalier is an 8th-level spellcaster that uses Charisma as its spellcasting ability (spell save DC 13, +5 to hit with spell attacks). They have the following paladin spells prepared:

1st (4 slots): bless, command, cure wounds

2nd (3 slots): branding smite, find steed

Actions

Multiattack. The cavalier makes two melee attacks.

Lance. Melee Weapon Attack: +7 (DISADV against target within 5 feet) to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 9 (2d8) radiant damage.

Javelin. Melee Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) radiant damage.

 

Description

These righteous knights take to battle upon heavily armored steeds or winged griffons.

Monster Tags: NPC

DMDTownshend

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