Inspired. At the beginning of your turn, choose a creature that's within 30 ft. of you, that creature gains an action they can use on your turn. This action is separate from that creature's turn.
Claw Attack. This creature makes 2 claw swipe attacks.
Claw Swipe. Melee Weapon Attack: +4 to hit, reach 30 ft., 2 target. Hit: 12 (2d8 + 4) [Slashing] damage.
Winged Attack. This creature makes one winged attack..
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 50 ft., 4 target. Hit: 12 (2d8 + 4) [Bludgeoning] damage.
Gust. This creature batts its wings and sends a whirlwind of air in a 50 ft. cone. Creature's hit by this gust must make a DC 16 strength check or get pushed back to the edge of the cone's reach and fall prone.
Description
These are the gate keepers to the well of knowledge.
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