Armor Class 16 (natural armor)
Hit Points 49 (5d12 + 25)
Speed 10 ft.
STR
18 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
15 (+2)
WIS
14 (+2)
CHA
11 (+0)
Damage Resistances All damage but Force, Radiant, and Psychic
Condition Immunities Blinded, Charmed, Frightened, Prone
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 12
Languages Deep Speech
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

 Siege Monster. The coral deals double damage to objects and structures.

Unusual Nature. The coral doesn’t require sleep.

Actions

Multiattack. The coral makes three Tube attacks.

Tube. Melee Weapon Attack: +7 to hit, reach 20 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it is grappled (escape DC 15). Until the grapple ends, the target is restrained. The plant has four (Medium) to ten (Huge) tubes, each of which can grapple one target.

Entrapping Shell. Melee Weapon Attack: +7 to hit, reach 10 ft., one Medium or smaller creature grappled by the coral. Hit: 22 (4d8 + 4) acid damage, and the target is pulled into the coral's space and enveloped by the shell, and the grapple ends. While enveloped, the target is restrained, and it has total cover against attacks and effects originating outside the shell. The enveloped target must also immediately succeed on a DC 16 Constitution saving throw or be stunned by the coral’s sapping enzymes until it is removed from the shell or the coral dies. The enveloped target doesn’t require air and gains 1 level of exhaustion for each hour it spends in the shell. If the target dies while enveloped, it immediately emerges from the shell as a sea spawn, wearing or carrying all of the original creature’s equipment.

As an action, a creature within 5 feet of the bodytaker plant that is outside the pod can open the pod and pull the target free with a successful DC 15 Strength check. If the plant dies, the target is no longer restrained and can escape from the pod by spending 10 feet of movement, exiting prone. The plant has one pod, which can envelop one creature at a time.

Habitat: Underwater

JordanTrach

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