Medium Construct, Unaligned
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft., Swim 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +3
Damage Immunities Poison, Psychic
Senses Darkvision 30 ft., Passive Perception 12
Languages Understands the languages of it’s creator but can’t speak.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Shutdown. If targeted by dispel magic, the frog must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute or until it takes any damage.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Unusual Nature. The frog doesn’t require air, food, drink, or sleep.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and the frog can't bite another target.

Swallow. The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

Description

Sometimes used by gnome bounty hunters too capture their target, usually a halfling or kobold thief who stole something from the wrong gnome noble.

Monster Tags: Misc CreatureconstructIzzetArtificerpet

Habitat: ForestSwampUrban

Charlesaurus

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