Being of Blood. Blood Buddies are quite literally blood. This makes it immune to many items, and may also disgust its allies and enemies alike.
Spitting Blood. RangedWeapon Attack: +3 to hit, range 20/50 ft., 1 target. Hit: 9 (2d4 + 5) necrotic damage.
Swiping Blood. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 9 (2d4 + 5) necrotic damage.
Gorey Taunt. *Bonus Action* A Blood Budd may stick what appears to be a tongue out at it's enemy, shift it's body weight around, or otherwise be generally gorey and disgusting with what it is in order to taunt the enemy. The target must succeed a Constitution saving throw or take 1d4 necrotic damage and have disadvantage on it's next attack roll. (This can only be used once by each Blood Buddy).
Saving Energy. If an allied being falls prone due to hitting 0 HP, a Bood Buddy may give it's life force to save that ally. While the Blood Buddy will dissolve to normal blood again, it grants it's ally 1d6 healing.
Description
These were made for a subclass I am working on but feel free to utilize them in your game!
Blood Buddies are tiny (3ft tall) creatures made entirely of blood, called up from the spilled blood on a battlefield. These creatures are - vaguely humanoid? They look almost like dolls of blood, with round heads that have indents for eyes and a mouth, rounded bodies, and rounded limbs.
Previous Versions
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9/13/2022 9:55:14 PM
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Coming Soon
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