Gargantuan Dragon, Neutral
Armor Class 30 Natural
Hit Points 700 (3d20 + 5)
Speed 100 ft., Walk 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
15 (+2)
Saving Throws STR +14, DEX +9, CON +14, INT +14, WIS +14, CHA +11
Skills Acrobatics +12, Animal Handling +12, Arcana +12, Athletics +12, Deception +12, Insight +12, Medicine +12
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; All damage but Force, Radiant, and Psychic
Senses Blindsight, Darkvision, Tremorsense, Truesight, Unknown, Passive Perception 15
Languages All all languages
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. electric void energy

Spellcasting. The [ancient electric void dragon] is a 20th level spellcaster. Its spellcasting ability is [ability score] (spell save DC 20, +20 to hit with spell attacks). The [ancient electric void dragon] has following [all class] spells prepared:
Cantrips (at will): [vicious mockery], [hideous laughter] 
1st level (4 slots): [vicious mockery], [hideous laughter], [thunder beam], [electric field]

Actions

Action Name. bite

Action Melee Attack. swipe: +# 2d20, reach # 30ft., # target. Hit: 30 (2d20) [damage type] lightning/slashing. 

Action Ranged Attack. Ranged Weapon Attack: shoot lightning+# to hit, range #1/20# 60ft., # target. Hit: 24# (#3d# + 10#) [damage type] damage lightning.

Bonus Actions

his bonus action allows him an extra attack/spell 

Reactions

Reaction Name. paralyze it will paralyze all targets in an area they half to roll a constitution saving throw to be saved

Legendary Actions

this action allows him to paralyze party members for up to multiple turns

advanced field (Costs 1 Actions). causes him to to use his electric field at max potential making all rollers roll with disadvantage four with a constitution saving throw

Mythic Actions

this allows him one instantaneous death towards a party member

Consumption (Costs 1 Actions). He instantly eats one party member this ability can only be used once

Description

A massive elder dragon in the electric void outside the main city that predates history, it is so old anyone able to find him never has won the fight. he is stronger than the god of the electric void. rumor is said that anyone who can best him can ask him for anything and he'll grant it

Lair and Lair Actions

A massive cave filled with riches hides behind a forest.

Lair Actions

On initiative count # (he always rolls last in initiative), the [ancient electric void dragon] takes a lair action to cause one of the following effects; the [ancient electric void dragon] can’t use the same effect two rounds in a row:

  • He throws a pile of gold a target causing 3d 6 worth of damage
  • greater invisibility

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • each turn all targets within lair take 1d4 lighting damage
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Ragnorok566

Comments

Posts Quoted:
Reply
Clear All Quotes