Armor Class
17
(natural armor)
Hit Points
126
(11d12 + 55)
Speed
0 ft., Swim 50 ft.
STR
23
(+6)
DEX
18
(+4)
CON
21
(+5)
INT
11
(+0)
WIS
10
(+0)
CHA
5
(-3)
Skills
Perception +3
Senses
Blindsight 60 ft., Passive Perception 13
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Blood Frenzy. When the shark makes a bite attack against any creature that doesn't have all its hit points, the attack is considered a critical hit if it hits.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (5d6 + 2) slashing damage.
Comments