Medium Or Small Plant, Unaligned
Armor Class 12 Natural armor
Hit Points 12 (2d8 + 8)
Speed
STR
10 (+0)
DEX
1 (-5)
CON
14 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws CON +4
Senses Passive Perception 1
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

STUCK. Someone, or something, is trapped in this cocoon! Alive or dead, who knows?

Camouflaged. Creatures more than 15 ft. away have to roll a perception or nature check (DC:12). On a failure this appears to blend into the environment such as a humanoid-sized boulder or plant bulb. 

Sticky. This cocoon can be stuck to any surface.

Actions

Wiggle Wiggle. Roll [roll]1d6[/roll]. On a 1, the living creature inside manages to struggle a little. Creatures that can see the cocoon can roll a perception check (DC:12) to perceive the cocoon.

 

Reactions

Protective Surface. When an attack misses the cocoon, raise its DC by 1 permanently.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This appears to blend into the environment such as a humanoid-sized boulder or plant bulb but in fact, a contains someone, or something, inside it. Alive or dead, who knows? What creature made it? What is happening inside it?

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

peanutspawn