Medium Undead, Neutral Evil
Armor Class 9
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
13 (+1)
DEX
9 (-1)
CON
14 (+2)
INT
2 (-4)
WIS
5 (-3)
CHA
2 (-4)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60, Passive Perception 7
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Charge. If the boar zombie moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

matthall2189

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