Medium Humanoid, Any Alignment
Armor Class 12
Hit Points 70 (6d12 + 30)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
9 (-1)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws STR +8
Skills Athletics +8, Intimidation +5, Performance +5
Condition Immunities Frightened
Senses Passive Perception 10
Languages Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Burly. The Circus Strongman has advantage on all Strength checks and Saving Throws.

Muscled Performance. When making a Charisma check, the Circus Strongman may use it's Strength modifier in place of its Charisma modifier, so long as its muscles are plainly displayed. 

Actions

Multiattack. The Circus Strongman makes two Slam attacks, or it makes one Slam attack and uses Flex .

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 5) bludgeoning damage. 

Flex. The Circus Strongman flexes its muscles, attempting to enthrall those around it. Creatures within 30ft of the Circus Strongman who can see it must roll a DC 16 Wisdom saving throw, or be charmed by it for ten minutes. On a success, creatures are immune to this Circus Strongman's Flex for 1 hour. An affected creature may repeat the Wisdom saving throw if it takes damage, or sees the Circus Strongman harm its companions.

Bodybuilder's Challenge: The Circus Strongman calls out one humanoid within 30ft of itself, challenging them to a flex-off. The creature must make a DC 16 Charisma saving throw, or accept the challenge. An affected creature has a speed of zero, and spends its entire turn flexing and posing in an attempt to show up the Circus Strongman. An affected creature can repeat the Charisma saving throw at the end of its turn, ending the effect on a success. Creatures with a Strength score of 13 or lower automatically succeed on this saving throw.

Description

Circus Strongmen are performers who charm and amaze audiences with feats of strength. They also serve as the muscle necessary to move the circus's equipment as it travels. While many of these people are good-natured performers, some join up with sketchier troops, taking advantage of their enthralling bodies to assist in various crimes.

Habitat: Urban

HFlex

Comments

Posts Quoted:
Reply
Clear All Quotes