Large Dragon, Typically Neutral Evil
Armor Class 16 (natural armor)
Hit Points 157 (15d12 + 60)
Speed 40 ft., Burrow 20 ft., Fly 90 ft.
STR
26 (+8)
DEX
10 (+0)
CON
18 (+4)
INT
15 (+2)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +4, CON +8, WIS +5
Skills Deception +5, Intimidation +5, Perception +4, Stealth +3
Damage Immunities Poison
Condition Immunities Paralyzed
Senses Darkvision 60 ft., Passive Perception 14
Languages Draconic, Undercommon
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Portal Jump. Four times per day, a portal drake can enter any portal and emerge from any other portal through which it has traveled. 

Portal Sight. A portal drake can look through any portal and see out of any other portal through which it has traveled. This effect does not change perceptions or properties of the portal on the other side. A portal drake cannot cast spells through a portal.

Innate Spellcasting.  The portal drake can cast the following spells:

At-Will: detect magic

1/day: blur, mirror image

Actions

Multiattack. The portal drake makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) poison damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Poison Breath (Recharge 5–6). The portal drake exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Habitat: Underdark

KaijuKardashian

Comments

Posts Quoted:
Reply
Clear All Quotes