Large Monstrosity, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 50 ft., Climb 50 ft.
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Skills Perception +3, Stealth +6
Damage Immunities Poison
Condition Immunities Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft. , Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The arraccat has advantage on Wisdom (Perception) checks that rely on smell.  

Pack Tactics. The arraccat has advantage on an attack roll against a creature if at least one of the arraccat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.  

Pounce. If the arraccat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the lion can make one tusk attack against it as a bonus action.  

Running Leap. With a 10-foot running start, the arraccat can long jump up to 25 feet.  

Spider Climb. The arraccat can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.  

Web Sense. While in contact with a web, the arraccat knows the exact location of any other creature in contact with the same web.  

Web Walker. The arraccat ignores movement restrictions caused by webbing.  

Actions

Multiattack. The arraccat makes two attacks.  They must be different attacks.  

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) slashing damage.  

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.  

Tusk. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.  

Description

An arraccat is a nightmarish combination of features of various territorial predatory beasts.  They walk on four scorpion-like two-jointed legs ending in sharp claws, with two pairs of frontal clawed appendages resembling a scorpion's chelicera.  Their bodies have thick leathery hides and patches of fur that grow like a lion's mane and in stripes on the creatures' back, akin to those of a tiger.  The bodies end in a long scorpion-like tail with a dangerous stinger.  Their boar-like faces have tusks and six spider-like eyes.  

Previous Versions

Name Date Modified Views Adds Version Actions
9/17/2022 1:08:33 AM
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Coming Soon

Monster Tags: monstrosity

Habitat: Urban

OwenWallace

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