Medium Beast, Unaligned
Armor Class 11
Hit Points 6 (1d6 + 2)
Speed
STR
17 (+3)
DEX
13 (+1)
CON
2 (-4)
INT
2 (-4)
WIS
2 (-4)
CHA
1 (-5)
Skills Perception +4
Senses Truesight 60 ft., Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Immobile. The tentacle is rooted in place, and cannot move from where it is summoned.

Extension of a Curse's Will. The Cursed Tentacle may be dismissed by the Living Curse that summoned it as a free action, at any time.

 

Actions

Grasp. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the tentacle cannot attack another target.

Bludgeon. Melee Weapon Attack: +5. If the target is Grappled by the tentacle, this attack is made with advantage.

Monster Tags: Misc Creature

Habitat: Underwater

CptTritium

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