Tiny Beast
Armor Class 11
Hit Points 1 (1d4 - 1)
Speed 5 ft., Swim 20 ft.
STR
1 (-5)
DEX
13 (+1)
CON
8 (-1)
INT
18 (+4)
WIS
8 (-1)
CHA
18 (+4)
Saving Throws WIS +1
Skills Deception +6, Stealth +3
Senses Passive Perception 9
Languages understands common but actively seeks to undermine it
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Confounding Aura. The banefrog emits an aura of discombobulation, which mires the mind and occludes thought processes. Whenever a creature makes a skill check within 30ft of the banefrog, it does so with disadvantage.

Word Salad. The banefrog's innate magic causes difficulty speaking in those around it. Spells with verbal components automatically fail if cast within 30ft of the banefrog. The spell slot is still expended.

Spellcasting. The banefrog is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The banefrog has following warlock spells prepared:
At will: bane

Amphibious. The banefrog can breathe air and water.

Standing Leap. The banefrog's long jump is up to 10 ft. and its high jump is up to 5 ft., with or without a running start.

Description

I would write something here, but there's a frog in my brain eating my thoughts.

Habitat: Urban

TheLordErrant

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