Medium Humanoid (Water Genasi)
Armor Class 17 studded leather
Hit Points 80 (12d8 + 24)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
20 (+5)
CON
12 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws DEX +9, INT +4
Skills Deception +11, Insight +10, Perception +6, Persuasion +11, Sleight of Hand +13, Stealth +9
Damage Resistances Acid
Senses Darkvision 60 ft., Passive Perception 16
Languages Aquan, Common, Deep Speech, Primordial, Thieves' Cant, Undercommon
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Amphibious. Vanessa can breathe air and water.

Evasion. If Vanessa rolls a Dexterity Saving Throw to avoid damage, she takes only half damage if she fails and no damage if she succeeds.

Sneak Attack. Once per turn, on her turn, when Vanessa hits with a Dexterity based attack, either rolled with Advantage or at a target with a (not Incapacitated) enemy of theirs within 5 ft. of them, she can add 6d6 damage to the damage roll.

Tactician. When Vanessa takes the Help Action to aid an ally, the range of the Help Action is 30 ft.

Actions

Dagger. Weapon Attack: +9 to hit, reach 5 ft. or thrown 20/60 ft., 1 target. Hit: 8 (1d4 + 5) piercing damage. 

Hand Crossbow. Ranged Weapon Attack: +11 to hit, range 30/120 ft., 1 target. Hit: 9 (1d6 + 5) piercing damage.

Bonus Actions

Crossbow Expert. After taking the Attack Action on her turn, attacking with a one-handed weapon, Vanessa can make one attack with her hand crossbow as a Bonus Action, provided it is currently drawn.

Cunning Action. Vanessa takes either the Dash, Disengage, Help, or Hide Action.

Reactions

Uncanny Dodge. After being hit by an attack, Vanessa can half the damage she takes from this attack, provided she can see the attacker.

Description

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Monster Tags: NPC

tetsoyaBean

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