Medium Humanoid (Bullywug), Typically Neutral Evil
Armor Class 13 (hide armor)
Hit Points 52 (7d8 + 21)
Speed 20 ft., Swim 40 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
7 (-2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Bullywug
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The bullywug can breathe air and water.

Brute. A melee weapon deals one extra die of its damage when the bullywug hits with it (included in the attack).

Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Standing Leap. The bullywug's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.

Actions

Multiattack. The bullywug makes two melee attacks: one with its Bite and one with its Greatclub or Spear.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Greatclub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 12 (2d8 + 3) piercing damage if used with two hands to make a melee attack, or 6 (1d6 + 3) piercing damage at range.

Description

These 7-foot-tall, squat monstrosities look like humanoid bullfrogs and are the most savage of their kind. They will try to eat anything they can kill and fit into their maws, even other bullywugs.

Habitat: Swamp

EchoVG

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