Huge Beast, Neutral
Armor Class 14 (Natural Armour)
Hit Points 185 (12d20 + 15)
Speed 40 ft., fly 60 ft.
STR
18 (+4)
DEX
20 (+5)
CON
15 (+2)
INT
12 (+1)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws DEX +11
Skills Acrobatics +3, Athletics +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 120 ft, Darkvision 80 ft, Passive Perception 12
Languages Sylvan
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Teleportation. Can warp space around itself for fast travel, causing it disappear and travel upto 1000 ft per turn. Has a 1 turn cooldown.

Actions

Multiattack. Make 2 Claw attacks.  

Claw. Natural Melee Weapon. 5 ft reach, +3 to hit, 3d6 slashing damage or 3d6 piercing damage. 

Jaw. Natural Melee Weapon. 8 ft reach, +3 to hit, 1d20+4 piercing damage.

Tail. Natural Melee Weapon. 20 ft reach, +3 to hit, 1d18 bludgeoning damage. 

Warp Leap (1 Action). Move twice as fast for 1 turn.

Reactions

Slam. Natural Melee Weapon. 5 ft reach, +3 to hit, 1d12 bludgeoning damage. 

Description

A large, elephant sized feline beast, with a striped body, scraggly mane that occasionally pulses with fiery sparks, four fangs that curl out of its mouth, long sharp claws on bird like feet, and a disproportionately long, ruffled multi colored tail. Zouwus are incredibly powerful and fast, capable of travelling 1,000 miles in a day

Habitat: ForestGrassland

Nioureux

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