Gargantuan Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 248 (16d20 + 80)
Speed 20 ft., Fly 120 ft.
STR
28 (+9)
DEX
10 (+0)
CON
20 (+5)
INT
3 (-4)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws DEX +4, CON +9, WIS +4, CHA +3
Skills Perception +4
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed
Senses Passive Perception 14
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Reconstruction. The roc regains 5 hit points at the start of its turn as long as it has more than 0 hit points.

Keen Sight. The roc has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The roc makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.

Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.

Bonus Actions

Blood Curse of the Transfusion. As a bonus action, the roc can heal an allied creature within 30 feet of it by 14 (4d6) hit points. The roc takes damage equal to the hit points regained.

Habitat: ArcticCoastalDesertHillMountain

Kizroh_Sporshire

Comments

Posts Quoted:
Reply
Clear All Quotes