Medium Undead, Unaligned
Armor Class 9 Natural Armor
Hit Points 25 (3d8 + 12)
Speed 20 ft.
STR
14 (+2)
DEX
8 (-1)
CON
18 (+4)
INT
4 (-3)
WIS
10 (+0)
CHA
4 (-3)
Damage Resistances Radiant
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands Primordial but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fire's Fortitude. If damage reduces the Blister Zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is cold damage or from a critical hit. On a success, the Blister Zombie drops to 1 hit point instead.  On a failure, the Blister Zombie dies and each creature within 10 feet must make a DC 10 Dexterity saving throw.  On a failure, those creatures take 7 (2d6) fire damage as the Blister Zombie's fire-filled pustules burst.

Candlelight. The Blister Zombie flickers with dim light in a 10 foot radius.

Smolder. A creature grappling or grappled by a Blister Zombie takes 1d6 fire damage at the start of its turn per Blister Zombie that is grappling/grappled-by it.

Extinguishable. If a Blister Zombie is ever completely submerged in water or buried in sand, dirt, or another material sufficient to completely smother its fire, it loses half its hit points and becomes a zombie.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 2) bludgeoning damage and 3 (1d6) fire damage.

Description

Arguably the easiest of the burning dead to create, a Blister Zombie is corpse that was reanimated even as it was on fire.  Blister Zombies are covered with odd pustules containing barely-contained pockets of fire.

ThePowersMattBe

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