Armor Class
16
Natural armor
Hit Points
110
(13d12 + 26)
Speed
20 ft., Walk 40 ft.
STR
21
(+5)
DEX
11
(+0)
CON
15
(+2)
INT
4
(-3)
WIS
15
(+2)
CHA
8
(-1)
Saving Throws
STR +8, CON +5
Damage Resistances
Acid
Condition Immunities
Poisoned
Senses
Darkvision 60, Tremorsense 60, Passive Perception 12
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage plus 9 (2d6) acid damage. If the target is a Huge or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on the attack rolls to do so.
Acid Spray (Recharge 6). The ankheg spits acid in a line that is 60-feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 15 saving throw, taking 21 (6d6) damage on a failed save, or half as much on a successful one.
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