Medium Elemental, Unaligned
Armor Class 10
Hit Points 27 (5d8 + 5)
Speed 15 ft.
STR
5 (-3)
DEX
10 (+0)
CON
12 (+1)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +6
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sneaky tactics. The creeper has advantage on stealth checks against creatures it can see.

Actions

Explode. The creeper hisses for a few seconds and then explodes killing the creeper and each creature in a 10ft radius must make a dexterity saving throw or take 28(8d6) thunder damage, a creature has disadvantage on this roll if it did not know of the presence of the creeper. This attack can not be used to make an opportunity attack. 

Habitat: DesertGrasslandSwampUnderdark

TommyCat

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