Medium Humanoid (Orc), Chaotic Evil
Armor Class 13 Unarmored
Hit Points 15 (2d6 + 6)
Speed 30 ft., Swim 30 ft. While ridding their surfboard.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Orc
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Surfboard. Melee Unarmed Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Umbrella. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 2) piercing damage.

Description

Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in groups that all a share their love of surfing and bloodlust.

 

Monster Tags: Orc

Habitat: Coastal

vglade213

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